DM tip, use the tail attack first. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on. You can't discern color in darkness, only shades of gray.Jaw Trap. Some aligotarians are born with pure white eyes, often regarded as a sign of strength, endurance, and the will to protect amongst other aligotarians. Cursed by an ancient sin a deal struck between their forefathers and a prince of the Nine Hells tieflings are doomed to forever be outsiders in the worlds of mortals, feared and mistrusted; for whether its horns, a forked tongue, or dark-red skin, they wear their lineage where others can see it. Your witches mark is light, usually pale, maybe tinted blue in color, and shaped like a diamond. Traditionally in D&D 5e, different playable races were afforded different innate bonuses (or, in some cases, penalties) to their ability scores.. Increasingly, as the conversation in the D&D community shifts toward ways to avoid problematic ideas like bioessential racial traits, especially negative ones, Wizards of the Coast has started reworking the next . The fact that the Grappled Creature is considered Restrained simulates the difficulty of removing your Arm for example from its Mouth, as the Restrained Condition imposes: specifically effect number 2 makes this dangerous with a +8 (+40% chance) To Hit, especially since they're incapable of running away, and have Disadvantage to fight back. Unlike most hags, they shun combat, and prefer defending themselves with tricks of the mind to escape. However, they are Sunlight Sensitive . Embarrassing - I did something unlike me. Language Once 13 some realize they can escape their own nightmares to instead visit the dreams of others. The death roll's attack bonus is the same as the bite and it does one more die of damage. Your hair has a slightly green or blue undertone. All other imagery used is released free of copyrights under Creative Commons CC0. Art featured in the bottom right of page five was made by me. Challenge Rating: 1 to 7. Witch Legacy. This is one of the reasons people believe the first Minotaurs were created by the Lady of Pain (ruler of Sigil, city of doors) to patrol her labyrinths. However, your aquatic nature means you must consume twice the liquid of a normal Medium sized creature. You know the Thaumaturgy cantrip. After many years of peace within the Nile, humans began to slowly drain their water source, as both the humans and aligotarian tribes considered it "sharing" until it became barren. Shifters range from 5 to almost 7 feet tall, depending on their subrace. Charisma is your spellcasting ability for these spells. Anthropomorphic cat people endowed with all the grace, agility, and speed that entails the Tabaxi are children of a divine being from the upper planes known as the Cat Lord. You can speak, read, and write Common and one more language of your choice. If a creature fails its check to escape your grapple, you can bite into them with your sharp teeth dealing piercing damage equal to 1d6 + your Strength modifier.Claws. If you want to know more about changeling the 5e race, then please go ahead and read the article . If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Tail Attack. They rarely live beyond 40 years. Satyrs are medium humanoids who look like elves with goat legs, cloven hooves, and curling ram or goat horns protruding from their heads. Mechanically, bugbears have an awful lot going for them. When you reach 3rd level, you can cast the Hold Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Thanks to the amphibious nature of your hag ancestor, you can breathe under water as well as upon land. They can be strong-willed, loyal, and prideful of their people; they respect those exude courage and loyalty and don't take to friendship easily. ), shifters cant fully change shape but instead partially take on the traits of their more bestial ancestor. up to the DM. The crocodile can hold its breath for 15 minutes. You can use your sharp teeth and powerful jaws as a weapon. You can now print or save sheets. Witch Legacy. Crocodilians speak Common in an accent similar to a human Australian accent. Hit: 27 (4d10 + 5) slashing damage, and the target must succeed on a DC 16 Constitution saving throw or it runs out of breath if it suffocating. U know, the normal croc stat block is really underpowered for what the croc is like IRL since crocs have the strongest raw bite force of any animal (although great whites do more damage overall due to serrated teeth) u seem to be quite knowledgeable on crocs, do u hav any suggestions on how to rework the croc to be more realistic? In addition to owlbears, mind flayers, and the undead, the many worlds of D&D are home to dozens of sentient races with wildly different physical characteristics, cultures, and abilities. Yuan-ti range from being nearly human (pureblood) to snakes with arms (abomination). Some, entranced by the beauty of the open ocean, have evolved into sea elves aquatic elves who live throughout the oceans and on the elemental plane of water. With the addition of kobolds as a playable race in D&D 5e, there is a whole new avenue for roleplaying and storytelling that playing a monster brings to the table. Fizban's Treasury of Dragons; 2022. They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. Their additional 5 feet of reach means that, if you equip one with a reach weapon of some kind and the Sentinel feat, they become virtually unmatched at controlling the battlefield. You can mimic sounds you have heard, including voices. judge steele middle district of florida. Name Ability Size Source. They can live to be over 300 years old.Alignment. The crocodile can hold its breath for 15 minutes. Sharing stories of your battles and achievements impress them the most, as they can be blunt at the beginning of a conversation, or when they are interrupted. Proficiency. Most people know the common Lizardfolk, swamp-dwelling people who seem cold and alien to outsiders. When you reach 5th level, you can cast the Enlarge/Reduce spell once with this trait and regain the ability to do so when you finish a long rest. Bite. When you reach 5th level, you can cast the Misty Step spell once as a 2nd-level spell with this trait and regain the ability to do so when you finish a long rest. Little is known about their history because they don't care enough to pass it on. Hold Breath. A mixture of great nature skills and a lycanthropic version of the barbarians rage ability make for a really fantastic player race although I wish that Beasthide and Wildhunt werent so much better than the other two options. Hit: 14 (2d8 + 5) bludgeoning damage. Should be at least 13, Give them the ability to go into a death roll and be able to twist off limbs! They usually live in marshes and swamps, sometimes rivers if they are outcast. Your bite is a natural weapon, which you can use to make unarmed strikes. When one of the crocodile's heads is asleep, its other head is awake. While they may seem large and fierce, they have a soft side to them that takes years of trust to appear. Add a "Death roll" option when it has a target grappled and is in a body of water, that has no save and does massive damage. Crocodile Edit Page Content. https://patreon.com/taima Create an account to follow your favorite communities and start taking part in conversations. Different elven subraces grant a range of benefits from innate spellcasting and weapon training to an almost supernatural ability to hide among the trees, meaning elves can be well suited to a wide variety of character classes. This is a shame, because Mordenkainens Monsters of the Multiverse appears to have done nothing to redress the dearth of tiefling variety although you can still find rules for the Sword Coast Adventurers Guides variant tieflings here. Sea Hags were found in and along the shores of the sea where they would lure people into the water to drown them. Meditative, disciplined, and monastic, the Githzerai are powerful psionicists, especially adept at guarding their own minds against outside interference. Being caught between two worlds has made half-elves adaptable, and truly belonging to neither has made them independent, even though they like to say they take on the best qualities of their human and elven parents. Death Roll. What truly sets the Yuan-ti apart, however, are their resistances . Once out of sight, she brought up a small knife and added a mark in the wooden fence around the porch - ten lines now. Psionically gifted interdimensional space pirates, the Githyanki are one half of an ancient race once enslaved by the mind flayer empire and now locked in a bitter civil war. Crocodilians are a rare species related to lizardfolk. DnD 5e Races | Arcane Eye Ideally suited to aquatic and coastal campaigns, Tritons have a great array of traits from darkvision to a common damage-type resistance and some useful innate spellcasting (assuming youre near water). Fey Step offers a drastic increase in the Eladrins mobility (allowing them to get in and out of combat as and when they need), and the extra seasonal effects bring a large amount of additional versatility to this player race, allowing you to charm, frighten, or damage your enemies and even let your allies teleport instead of you. You can strike targets with your tail, for 1d6 + str bludgeoning damage, as a natural weapon. Lycanthropes aren't a race, so much as a group of people whom all suffer from a common curse. Underworld Races & Classes is the essential underworld reference book for advanced players and GMs of the 5th edition of the world's most popular roleplaying game. Patrick Feeney: https://threetrollsandadryad.tumblr.com. 2023 Wizards. Crovics typically have a lifespan equivalent to that of humans. Witch Legacy. Due to this, they get along well with Lizardfolk, and other tribal races, however they don't get along the best with other more judgemental races. When you go to sleep you can once per long rest choose to pry into the dreams of a creature within 60 feet of you. Environment: Swamp Urban. The one thing that unites the people from all these different races is that, sooner or later, some of them decide to become adventurers. Rogues, Barbarians, and Druids are all great choices here as are Monks, given the boost to unarmed strike damage that Aarakocra receive due to their talons. The young adventurer quirked his eyebrow as he looked up at her. You still cant increase a starting ability score above 20. However, Crovics are surprisingly fine with their transformation, eager to learn about the outside world, as the originals typically lived in swamps. Tbh, it's so close to a lizardfolk in flavor and mechanics I don't have a lot of enthusiasm about it. They are lead by a single crovic who is their chieftain; the chieftain usually has conquered a great beast, or has committed a great deed. Lycanthropes have the ability to change into animal or hybrid forms, and they sometimes do so unvoluntarily. As conceptually cool as Githyanki are, their psionics just dont feel as powerful as some other races innate spellcasting, although the invisible mage hand is a nice touch. I'd take away the auto-damage, and I'd specify that you don't need a free hand to use the grapple. Spear Mastery. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. Sadly, the emphasis on lizard brain amorality from Volos appears to be missing in the latest incarnation of this species. As a result, Duergar have minds that are open to psionic abilities and resistant to outside interference. Charisma is your spellcasting ability for these spells. etc. Here, they are explorers, immigrants, and refugees. You can heal yourself as a bonus action . Normal - I didn't even notice the change. The first changelings originated in the feywild, although they can now be found just about anywhere assuming you know how to look. They then realized that getting close would be lethal, so they peppered the gator with ranged weapons and carefully planned attacks and, paired with some lucky rolls, were able to defeat it and gain the Giant Crocodile Tooth, a side quest item for a trophy collector. As a hexling with the ancestry of a green hag, you are naturally cunning and a born trickster. Your witches mark is crimson red and shaped like an diamond shaped eye with a slit pupil in its midst. Crocodile - DnD5e.info - 5th Edition System Reference Document/5e SRD Evil or not, their sylvan blood leads many of them to be inclined towards an erratic and chaotic nature, often governed by their emotions. The Crovic's mastery of the spear have allowed them to use spears, javelins, and tridents as though they had the finesse property. Descendants of lycanthropes (like werewolves, wererats, weretigers, etc. Their Sneaky and Surprise attack features also make them amazing candidates for the Rogue class, especially the assassin. Many Lizardfolk cultures believe they were placed on the material plane to guard its natural wonders. Bite: Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Giant Crocodile - Monsters - D&D Beyond If you like my work, consider supporting me on Patreon or tip me on Ko-Fi! Whichever the case, once in a while in a bloodline like this, a child may be born as something not quite human. Lizardfolk. Ability Score Increase. Proficiency in two Charisma-based skills right off the bat pushes Satyr characters in the direction of Charisma-based classes like bards or sorcerers although something like a Swashbuckler Rogue, an oath of the ancients Paladin, or an archfey Warlock would all be amazing choices. When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier. The ability to effectively learn a new skill, weapon, and tool every day, however, is amazing. (Yes, before hexbloods). Many of these subraces are rare, thriving only in specialized environments, such as the deepest swamps, or the hottest deserts. Scale Defense. Eladrin are a subrace of elves native to the Feywild. Crocodile - Monsters - D&D Beyond 5E Race: Hexling | GM Binder Examples: Takika, Zaza, Gotakak, Roakat. Since then, men has gone missing passing those parts. Theres everything from playable races inspired by Greek mythology, like the satyr and minotaur, to traditionally monstrous races given new life as playable options, like the goblin, bugbear, and orc, not to mention species from the farthest flung corners of the planes like Fairies, elemental Genasi, and the Gith. So more or less it depends on what class they are and how . Hit: 7 (1d10 + 2 . Massive humanoids alligator Ability Score Increase. crocodile race dnd 5e You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. D&D 5e: The Best and Worst Playable Races, Ranked - ScreenRant You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. On a successful save you're blocked from their mind and can't use this ability again against them for seven days. Misc Creature, Environment: Mountain dwarf priests might work, but hill dwarfs perform better. Ambassador's Linguistics. "Why?" Hold Breath. The young boy bit the inside of his cheek and closed his fists so tight they turned white and he felt his nails digging into his palms. Widespread and diverse, some Tabaxi display more catlike tendencies than others. These are the majority of the Crovics, which are not chosen to be ambassadors, living in swamps or lakes. A Tabaxis speed and agility (not to mention unsurpassed climbing speed) make them fine candidates for Rogues, Rangers, and Monks. This works in my games, but it may be too lethal if your players aren't expecting, or ready, for it. Changelings live in secret as part of many different societies throughout the multiverse, able to perfectly blend in among other unsuspecting races. This isolationist group of proud creatures make powerful Fighters and Barbarians. This makes them ideally suited to the Barbarian or Fighter class, although they are surprisingly adaptable. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. Ranger: I command Fluffy to bite the guy! Mimicry. A mixture of natural armor and powerful bite attacks mean Lizardfolk make Dex-based fighters par excellence, not to mention excellent Druids and Rangers. Your Intellect and Dexterity scores increase by 1. Born in swamp lands, most of their kind, in the beginning, worshiped the god of their great Nile. "WATCH YOUR BACK IF YOU'RE GOING TO TAKE the shortcut past the birches and the swamp," the older woman warned, rocking her chair slowly upon her porch. Ability Score Increase. Search forums Chat/Discord. Ancient saurian people who much like crocodiles hit an evolutionary sweet spot several million years ago and decided enough was enough. Fewer have encountered the more exotic species of lizardfolk. Seems okay but the whole magical resistence is kinda out of left field might be better to say change it to Con modifier+character lvl half melee damage once per long rest or something like that. Cockatrice | D&D 5th Edition on Roll20 Compendium No matter how human they look, there is one unmistakable giveaway that each hexling carry upon their skin, if you know what you're looking for. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Tribal names consist of two parts, smashed together (e.g. What is DND 5E? The basics of races, classes, and dice explained Weve grouped our entries into two sections for this guide. In that case I would echo everyone else suggesting the Lizardfolk race. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. it is 1/2 cr and so it meets the requirements. but getting old as a carnivorous race is a nice twist incorporating real crocs getting quite old themselves. Instead of Sylvan, you can speak, read and write Infernal. Ability Score Increase. This makes them an amazing candidate for the Bard or Cleric class, although players who want their Hobgoblin to be a bit more directly impactful could still play a battle master Fighter.
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