Added controller support. Shields which are set to not be visible can still be dyed, and will show that dye when actively used (such as Shield of Cthulhu dash or Brand of the Inferno Block). To do so, create an asset table in modmain.lua the same way you normally would, but call the table PreloadAssets instead of Assets then call ReloadPreloadAssets(), Added a crafting ingredients popup for pinned recipes. Greatly reduced the loading times when traveling between worlds on the same server. I can't get into details right now. Previously, there was neither a bonus nor a penalty at 3 NPCs, but this was perceived as a penalty, so its been changed. Slightly increased how often Merms show when their loyalty is waning. Fix a crash that would occur if you plugged a controller in after startup. You could think of them as quick keyword buttons for the search bar. The Merrymaker Survivors Chest, Part II ($9.99) includes 6 new Merrymaker skin sets. Forest Pylon can now be used in the sky as well. Fixed a rare caves world generation crash. Fixed a crash related to housing menu interaction with Gamepad. The controller also works for navigating your inventory on the collection screen. Existing Candy and Hallowed Nights Trinkets will remain in-world, but Trinkets traded to the Pig King will return only one Gold Nugget from now on in place of additional Candy. LAN mod listing screen no longer reports a version mismatch. You are using an out of date browser. Long Range Planning is achieved by following the city's General Plan, which is a blueprint for future development and its impact on future growth and quality of life. Dedicated servers now disable all mods on boot so that previously enabled mods don't linger and stay enabled. Fixed enemies sliding through cracked bricks in Multiplayer. Added two new world settings, for controlling if Ice or Fire Hounds can show up in hound waves. Redesigned the targeting icon for summoner lock-on. Recipe changed a little. In practice, what this means is that they will no longer interfere with the use of other weapons by maxing out the enemy's immunity frames. Food details will be displayed upon eating it. You will find this information on the game card in the form of a launcher icon. Updated art for Mossy Gateway Portrait, Altar of Gnaw Portrait, and Pot Hanger Portrait. The mod version_compatible specified in the mods modinfo.lua, will now allow clients to run the latest mod from the Workshop and the server be on an older version if the modder has setup the mod to be compatible between the two versions. Changed the background art for the equipment slots. Fixed a bug causing Abigail's Flower to have the wrong inventory icon. Pumpkin Moon and Frost Moon will now display the total score when the event is over. Changed the light colors of the light sources in following sets so that each set uses consistent lighting: Marble, Pearlwood, Mahogany, Spooky, Steampunk, Palm Wood, Ebonwood, Shadewood, Glass, Living Wood, and Frozen. Butterfly and Bee Wings can now only drop after the Mech Bosses, but their power has been increased proportionally. Fixed crash sometimes when unravelling items. Fixed a bug causing the clever disguise to allow wurt to interact with pig king/pigs. Fixed a performance issue that could occur after sailing for a little while. Made some consistency improvements to tooltip text displaying Up/Down messages, Capricorn Legs/Tail now instant-transform into each other, and maintain favorite status, rather than simply spawning a new item in a different inventory location. Coatings function exactly like paint, except they can be stacked with any other paint and each other. Fixed a bug where double clicking (or when using a controller) an item in the crafting menus grid would reset the current skin. Fixed Woodies nose layering and texture seams. Fixed crash when disabling mods that was caused by frontend assets not being reloaded. Guides to Critter Companionship, Environmental Preservation, and Peaceful Coexistence can now be toggled on and off via Right Click, either in the inventory or from hotbar. With this new update we have made substantial changes to farming in Don't Starve Together. Some of the console exclusive music has stayed the same, Big performance improvements (especially noticeable during new world generation, split screen multi-player and mini map creation), Improved (smoother) lighting in split screen mode, In split screen a player can now leave a session in the pause menu (instead of having to sign out), When a player signs in to a split screen multi-player session, he/she can no longer sign in with a profile that was already signed in, Join through presence is now only allowed for friends, Sound effect improvements (pitching/panning), Incorporated 1.2 updated biome background graphics, new sun and moon graphics, Incorporated new low-tier armor sets and their recipes, Certain item stack sizes have been increased from 250 to 999, Added animations for water, water sparkles, life crystals, shadow orbs, furnace and hell forge*, Added random sizes for Zombies and Demon Eyes, Added new enemy sprites: Pincushion Zombie, Slimed Zombie, Female Zombie, Twiggy Zombie, Swamp Zombie, Shroom Zombie, Fixed dungeon tile bug where players were unable to mine dungeon blocks, Fixed music box bug (ability to smash a music box and getting a different item in return). Fixed crash sometimes when a Player disconnects while opening a gift. Fixed a bug where players that are not the host would get kicked out of a multiplayer game after prolonged gameplay sessions. You must log in or register to reply here. While riding a beefalo, players can now change the Sea Fishing Rods tackle via the right-click action on the tackle item. Fixed duplicate binds for controller input on the mods screen. Fixed Smallish Tallbird going invisible during some of its animations. Players cold breath can now be seen on clients. Fixed death announcement when killed by Maxwells Shadows. Fixed a crash related to the Pinchin Winch. If the reader rejoins the server the bees will continue following the reader. Webber can craft a Den Decorating Set. Fixed Gem Trees and Vanity Trees not blocking the tiles beneath them from being hammered. Wormwood gains sanity when plants are planted near him (e.g. ), Added missing player skeleton inspect strings for Woodie, Added missing ghost sounds for Wolfgang, Woodie, Webber, and Wigfrid, Blueprints will no longer be dropped for items that cannot be crafted, such as Pig Heads and Merm Heads, Controller placers for Farms are now rotated properly, Fixed issue where steam_group_only servers were not allowing players to connect, Fixed crash sometimes when haunting Pig Heads and Merm Heads, Fixed crash sometimes when chopping with Woodie, Fixed bug with impact sound effects in the rain. When leaving a server, loyal Merms will now want to go back to their homes. For newcomers, Collecting ingredients and brewing the best potions in. Fixed splitting and joining of cursed trinkets causing more stacks of curse to apply. Even Rocket 1s deal 40, so the actual damage reduction is 105 to 65 even using the worst Rockets), Chance to not consume ammo increased from 50% to 66%, Increased On Fire! Fixed a worldgen issue with the Temple's doors not being accessible. Fixed Paint Scraper not working with Smart Cursor when removing coatings. Added a new retrofitting pass for worlds that have under 5 Cookie Cutter spawners or under 20 Salt Formations. This should result in dramatically reduced/eliminated FPS drops when large numbers of recipes are calculated on the fly (such as when opening a chest that contains large numbers of crafting materials when near crafting stations), Balla Hat and Gangsta Hat are now sold during day and night respectively, instead of 24/7, Ocean water is now slightly more transparent and easier to see in, The Nurse can now comment on how often you have been dying in her random dialogue, Some Boss Masks can now be combined with Beard Accessories, Increased movement speed of Hardcore Ghosts, Teleporters no longer produce flickering light passively. Fixed rare bug where Dragonfly loot could be lost if the server shuts down during the death animation. Override dedicated server save slot in settings.ini with: Examining skeletons will now properly show the player killers name, Fixed a bug where players could still craft while frozen, Fixed a bug where Crock Pots can sometimes remain opened while cooking, Fixed inconsistent behavior when using sleeping bags with a full inventory, Fixed a crash when taking an item from a Meat Bulb (Lureplant) that you already have a stack of, Windows dedicated servers now share the CPU, Added unique messages for client and server initialization failures, No longer loads MainScreen on dedicated servers, Fixed crash when a player joins during world generation, Default behavior for giving items to other players is now the entire stack. But if you wanna check them out, hit the spoiler below. Starfury will now fall through blocks until reaching the player's cursor, unless the cursor is pointing into solid block, in which case it will fall to the nearest open air block. Fixed rare crashes when loading in and out of games due to delayed network responses. Fixed a case where boats could get stuck in an indestructible state. The Manage Bans screen has become the Server Administration screen. I've decided to leave the thread open for discussion for the time being, but its purely academic at this point), Drop Rates, Obtainment Sources and Other Probabilities, Star Cloak and other Star-generating Accessories, Dart Gun/Dart Rifle (Revision/re-assessment of 1.4 changes), Whips Damage Reduction on multiple targets, Honeycomb (and Bee Cloak, Honey Balloon, Stinger Necklace, and Sweetheart Necklace), Jellyfish Necklace and all of its tinkers, Star Cloak, Bee Cloak, Star Veil, and Mana Cloak, Pre-Hardmode Horse Mounts (Dusty Rawhide, Royal Gilded, and Black Studded Saddles), Jewel of Light and Pumpkin Scented Candle (Light Pets), Blood Rain Bow, Chum Caster, and Vampire Frog Staff, Journey's End: 1.4.0.1 & 1.4.0.2 Balance Changes. Wormwood is now affected differently by each type of fertilizer. When utilizing the Gamepad Use from inventory feature, it will use consumable items like potions or magic mirrors immediately. They would previously last forever until harvested. Flower Accessory's social display visual now draws over helmets/face accessories, to allow combining. Fixed bug in adminlist.txt, blocklist.txt and server_token.txt where the last entry was not processed correctly. Note: Existing pin configurations will be reset to default. The Bee Queen Crown can now be deconstructed. Fixed Warlys missing butt when wearing Buccaneer's Blouse. We are adding the Rockjaw Sail to the Nautical collection. Changed the time for Tallbirds to lay a new egg to be more inline with other food sources. AVAILABLE ON THE TERRARIA STEAM POINTS SHOP Regular price $116.99 Sale price $116.99 Sale. Fixed the Map getting stuck being visible when changing to and from Wonkey. Celestial Pillar fragment drops now scale with player count in. Muffled winters and crisp summers are back! Fixed an issue where Smart Select did not suggest Desert Fossil for Extractinator. b) square palm, the fingers are equal or longer than the palm.c) fingers are equal or longer than the palm, including the palm is covered with big amount of lines. For example: the Not a pause Pause Screen, cookbook, wardrobe, map, etc. Fixed bug with Fanciful Explorer skin FX. Projectile damage reduced from 80/120/180 to 60/88/132, Now has a grace period of over a second after teleportation before they begin firing. Fixed an issue where it was possible to have an invalid. Beefalo herds stop growing after a certain density has been reached. Tuned the potato sack ingredients The Everything Encyclopedia buff will be properly consumed when crafting structures. For our seasoned survivors, the Twins of Terror can be summoned for an added challenge. $3.99 (8 CNY). Increased the minimum size of Underground Deserts from 50% of the maximum size to 75% of the maximum. Fixed bug where Sporecaps can fail to grow even while Toadstool is channeling. Woodie no longer gains sanity when planting trees. Fixed a bug where the hosts world would get copied and replaced by another players previously created world. Fixed Ocean Trawler preserving all food to now only preserve fish in its nets. Fixed wrong Belonging skins names and descriptions. Fixed an issue where underground Mothrons did not check to make sure they were laying eggs on solid tiles, including laying eggs in lava like a terrible parent, Fixed an issue where quadruped enemies would not fall through platforms, Fixed an issue that prevented Horseman's Blade from proccing on certain targets, such as Moon Lord's eyes or naturally spawned critters, Fixed some issues where size downscaled bosses in Special Seeds had inaccurate hitboxes, Fixed Bee enemies and Explosive Bunnies being able to rapidly hit enemies with no iframe cooldown, Fixed being idle on infinite flight mounts not protecting from Worm spawns, Fixed Old One's Army Flyer behavior where they would fly under the ground and not come back up, thus avoiding defenses, Fixed an issue where some Frost Legion enemies didn't have the correct movement speed, Fixed a bug causing Super Star Shooter's projectile to die when having your back to a wall, Fixed a bug where Corruptors and Giant Fungi Bulbs would fire at Hardcore ghosts, Fixed some long running issues where the size or quantity of some worldgen features were not properly accounted for in Medium worlds, resulting less of some things like the Jungle or Mushroom biomes, Fixed a bug that caused daily Tree Shake count to be cumulative across all worlds. This was doubled in 1.4.1, and has now been returned to 1.4 levels. Fixed crash when selecting a server intention while viewing the details tab. Pine Cone, Twiggy Tree Nut, Birchnut, Hambat, Flower Garland, Seawreath, and Fish Food can be used in the Composting Bin. Lowered WX-78's maximum health and hunger. Wolfgang now gains mightiness while attacking, based on the type of target. Fixed the Sickle not being able to get Hay from Ash grass and Sea Oats. Therefore, it has been removed. The map will update its texture size to fit a newly resized window. Fixed crash from preset spinner after making custom preset. Fixed bug where items may not be restored to their correct state when unwrapping Bundled Supplies. Button hitboxes are no longer offset after coming back from fullscreen. Text throughout the game now appears static and no longer blinks. This may cause some desynchronization of animations or sound effects that were relying on FRAMES for timing and using the in game playback as the basis for synchronising up the effects rather than the actual animation frames. TheNet:LookupPlayerInstByUserID is now fault tolerant and will return nil if the player is not connected or out of range (client only). Food left on crockpots and on drying racks will start spoiling before you collect it. OSX DEDICATED SERVER. Meep! The bell on the gym only shows for the exerciser. Meep! Official Steam Controller support is in, and several small tweaks and improvements to controllers have been made. Fixed bug where auto-attack fails to target Werepigs drawn to the Moon Stone. WebSuccubus New Model - Legion. Hot Lava: Say hello to two new characters: T. Rex and Venomess - two rocking reptilian members of Mutant Mayhem! Until June 10, 2019, the update was announced to be released as 1.3.6.[3]. Fixed a bug where using the last item of a stack in build mode, would consume a unit of a stack highlighted on the hotbar. Does not store visitor specific data. Projectile speed/distance increased from 13 to 16. Study lost arcana, grow exotic plants, brew potions, and raise undead servants -- only you can prepare your fragile students to harness their Mind Over Magic. Updates to worldgen data that affect worldgen mods. Increased the minimum size of Underground Deserts from 50% of the maximum size to 75% of the maximum. Launching the game should now automatically generate a ResourcePacks folder in your save folder for texture packs. Saplings transformed by the Steeped Lunar Essence will no longer revert to regular Saplings when the world is re-loaded. That could theoretically be fixed by gating it behind one boss or another or making something else that's already gated behind a boss fill a similar role, I dunno, maybe the Bone Pickaxe able to mine Hellstone (since that's gated behind both Skeletron and being able to cope with the dungeon), but well, that gets into the point where I have negative confidence in my ability to suggest things, and I'm pretty sure some of those suggestions are outside the scope of this thread. Fixed Wurts Sugarplum Slippers feet going invisible with some body clothing. We now expect this to be out today or tomorrow. An extravagant stage has been constructed, waiting for the survivors to uncover its story. The end result is that Classic mode drops are slightly more generous, while Expert drop rates stay the same. A player using Mana Regen Potion/Stationary should have the same mana regen speed as before, but the minimum mana regeneration rate has been increased substantially, making Mana Regen Potion/being stationary less mandatory for playability, Average duration of On Fire slightly increased, Mana cost increased from 3 to 5, allowing it to obtain better prefixes, Mana cost increased from 4 to 5, allowing it to obtain better prefixes, Duration of clouds increased to 5 minutes, Now uses static frames, so immune frames will no longer interfere with non-Crimson Rod sources of damage, Time between hits increased from 20 frames to 25 frames, Duration of projectile increased by 2 seconds, Now has a token knockback value, allowing access to better modifiers, Range increased substantially and its angle of descent is more gradual, Projectile speed/distance increased from 6 to 7.5, Now uses local immune frames, as the fire rate was so fast that they conflicted with themselves, Distance before daggers begin to fall has been increased by 50%, Projectile speed/distance increased from 7 to 9, Slightly increased the size of the thorns. All of these have had their drop rates doubled outright. diy butane vaporizer. Added an inspect window for Scarecrow skins. ), Increased the number Scaled Tiles produced per craft from 4 to 6, Fixed a bug where rain could affect smoldering entities incorrectly, RandomNode is now a functional node for brains that can be used for mods. Vanity Accessory slots now can only hold accessories with a visual vanity effect. We're still certainly keeping an eye on feedback, but we'd like you all to give it some time and let us know what you think. Dynasty Wood blends better with other tiles now. WebYou can now reverse lookup any phone number for completely free using reverse-lookup.co - identify any phone caller, get full name, address and more. Fixed a crash when Wurts stats are updating. Fixed an issue where Neptune Shell wearing players could stick their head in water and die, because head-submersion wasn't enough to turn you into a merman, but it was enough to drown. Added Completed Quests tab on the Forge details screen. Fixed an instance where players wouldnt be taken to a multiplayer session after accepting an invite. Note that this will partially work on existing save games, but the world must be regenerated from scratch for full effect. Added a setting option that allows you to toggle whether Hovering Wings work by holding down, or by pressing down once. Polly Rogers will no longer get stuck in a fear state when running away from hostile creatures. Fixed a bug when collecting an Accursed Trinket while holding an Accursed Trinket as the cursor with a full inventory. Battle paddle damage and pushing force increased. The Hibearnation Vests hunger reduction is working again. Set M key bound to show Map display (toggle display). Fixed WX78s Circuit Breaker Accomplishment. Fixed an issue with holding down the action button to load Cannon Balls onto Cannons. New Seafaring Crafting Menu: Craft everything youll need to hit the high seas. Till next time! Fixed Wolfgangs sanity with nearby monster players and now adheres to PvP properly. Fixed some combat targeting bugs for BERNIE! It can also purify a wider selection of infected tiles, such as Sand and Sandstone. The walkableplatform and boatphysics component have been significantly changed, mods modifying these components will probably need to be rewritten. It is again possible to use the Touch Pad on the PS4 Dualshock Controller to zoom in and out of the world and transition between the world and map! The Flower of Frost now gives the Frostburn debuff in PVP. Matches that have already started will be correctly hidden from the server browser. The profanity filtering can also be configured with various options in your Steam Community Content Preferences. Fixed crash sometimes when moving items directly between containers. If it does contain one, it is still a 50/50 chance to be a Sunflower or Ladybug Minecart. Bernie will still taunt Shadow Creatures when any other player is nearby and insane. This was previously limited due to conflicts, but feedback indicated it was worth the potential awkwardness at times to have the option. One teensy little mishap has plunged the world of Terraria into rather constant danger, and is terrarizing the Constant like nothing before! Fixed an issue where flying mounts could descend through lowered platforms. Fixed a split-screen bug where secondary players would get kicked out of a multiplayer session after interacting with a chest. Against all odds, the team managed to pull everything together in time to get this out to you sooner than expected. We also have a new set of skins as part of the Fantasmical Collection! The effective drop rate for each piece has been increased from 1/150 to 1/30, Mining Helmet defense increased from 1 to 2. Cleaned up some Christmas decoration grouping in the Duplication menu (Journey mode). Fixed some bugs where characters wearing the Clever Disguise were not considered a merm.